In this course you will learn how to create randomly-generated levels, as seen in classic roguelikes such as Nethack and Dungeon Craw...
What are the requirements?
- Have a basic understanding of scripts in Game Maker, especially the syntax of the GML language. Learn at docs.yoyogames.com.
- Also, download and install the latest version of Game Maker Studio. The full version is not necessary, the free version will suffice.
What am I going to get from this course?
- Over 12 lectures and 1.5 hours of content!
- Understand two methods of randomly generating environments in Game Maker Studio
- Be able to implement these methods yourself, in your own Game Maker Studio game.
- Have a basic understanding of how other games accomplish their look, and how their method of creating environments feeds into their design (Minecraft, Binding of Isaac, etc.)
What is the target audience?
- This course is for users who are very confident with their basic skills in Game Maker Studio, who have an understanding of programming concepts such as loops and variables, as well as Game Maker-specific concepts such as tiles, and the way arguments are passed between scripts.
- This course is not for complete beginners to game design or Game Maker Studio's workflow