Game developers using Unity 3D can save/load player knowledge & load different game sessions with outside resource files In this Tuto...
In this Tutorial they will go through simple tips and tricks on the way you can optimize your game with different ways:
You ought to know how classes in C# work, Static variables and methods as these are the basic ideas in object-oriented programming. Also you ought to know the basic scripting and editor tools like inspector, Game objects and all the basic stuff and you will be nice to go :) The you can merge these ideas with my earlier courses "Facebook integration in unity" and "Everything about GUI" so that you can generate the most common features like saving and loading the players knowledge in the UI game objects and sharing your screenshot on Facebook and challenging your friends etc.
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